Blade & Soul: Development, Character Customization, Races and Gameplay!

Blade & Soul

Blade & Soul developed by NCSOFT is a Korean fantasy martial-arts massively multiplayer online role-playing game. It released on January 19, 2016. On April 3, 2014, a Japanese animated television adaptation aired on TBS and other stations. On December 6, 2018, the mobile game adaptation Blade & Soul Revolution released.

Blade & Soul Development –

In February 2010, it was announced that Guild Wars 2 and Blade & Soul, was being developed for release on the Xbox 360 and PS3. However, since then, there have been no updates on the development of the consoles’ titles. On April 27, 2011, the first closed beta test was scheduled, while the commercial release and open beta test were determined within the year. In July 2011, Tencent gained the publishing rights of Blade & Soul in China and made its first appearance in China. Joy, in the same year. On November 23, 2013, it released in China with an open beta.

From August 29 to September 10, 2011, the second closed beta test took place. The Assassin class was playable for the first time. On June 21, 2012, after an open beta test with a record number of 150,000 players, it was confirmed that on June 30, 2012, the official Korean Blade & Soul launch would commence. Sometime in 2014, the English version will release was announced. In January 2016, for the NA and EU region, it released. Blade & Soul Complete expansion released in December 2019

Blade & Soul Character Customization And Races –

According to developers, a highly customizable system is provided for this game, and the game was made with the character customization system. A player can access facial structures, hairstyles, facial markings and makeup, height, eye color, and body sliders in customization.

Based on the Four Chinese Symbols (Gon, Jin, Yun, Lyn), characters may be one of four playable races.

Blade & Soul Gameplay –

This features a combination of martial arts-inspired combat and qinggong in an open-world environment. Players create playable characters by completing quests assigned by various NPCs explore around the world. In the third-person camera view, a real-time battle system is there in the game and requires players to combo a series of attacks. This also features an innovative Downed mechanic, allowing players to recover from the brink of death. With player-versus environment combat, the players begin with, but later in the game may participate in player-versus-player.




About the author

Mike Butcher

Mike is a seasoned journalist with nearly 10 years of experience. While studying journalism at the University of Tennessee, Mike found a passion for finding engaging stories. As a contributor to PDQ Wire, Mike mostly covers state and national developments.

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